| Constant parties and set up for ONpulse | |
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Vestu Loyal Member

Posts : 359 Join date : 2009-04-28
 | Subject: Re: Constant parties and set up for ONpulse Mon Aug 26, 2013 7:41 am | |
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CrissAllmighty Fighter


Posts : 29 Join date : 2009-04-30 Age : 33 Location : Romania
 | Subject: Re: Constant parties and set up for ONpulse Mon Aug 26, 2013 7:42 am | |
| +1... I will play any class needed  |
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SplichO Leader

Posts : 6743 Join date : 2007-09-24 Age : 34
 | Subject: Re: Constant parties and set up for ONpulse Mon Aug 26, 2013 7:49 am | |
| _________________  Behind every successful person lies a pack of haters! |
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SplichO Leader

Posts : 6743 Join date : 2007-09-24 Age : 34
 | Subject: Re: Constant parties and set up for ONpulse Mon Aug 26, 2013 7:49 am | |
| - CrissAllmighty wrote:
- +1... I will play any class needed

Criss ! _________________  Behind every successful person lies a pack of haters! |
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schössow Loyal Member


Posts : 842 Join date : 2012-05-20 Age : 31 Location : U S A
 | Subject: Re: Constant parties and set up for ONpulse Mon Aug 26, 2013 7:56 am | |
| 24 ppl , we will see how many people will play actually. |
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SplichO Leader

Posts : 6743 Join date : 2007-09-24 Age : 34
 | Subject: Re: Constant parties and set up for ONpulse Mon Aug 26, 2013 8:53 am | |
| Hopefully will be even more then this. _________________  Behind every successful person lies a pack of haters! |
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Pazernus
Posts : 11 Join date : 2009-04-13
 | Subject: Re: Constant parties and set up for ONpulse Mon Aug 26, 2013 2:05 pm | |
| uhhuh, always good to have as many players as possible :)no matter how good one might be they cant handle it if there is 5-6 times the ammount of other players (unless they really, REALLY deserves to lose the fight) but yeah that aside. im pretty newbie when it comes to GoD and Tauti my self. i only know as much as i've read as i started my l2 break bit before GoD was released. so is there anything other major changes that occurred other than making class quests less painfull, the new classes, new way how guild halls functions and higher set items from the pre GoD times? like any major crafting or enchanting / pvp related changes? or changes to levels of different zones creatures? been trying to read much as i can about the tauti changes and god changes from the internet as i can so i would be more prepared for when the server launches  and odd sidenote, tauti actually means disease in finnish >_> |
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schössow Loyal Member


Posts : 842 Join date : 2012-05-20 Age : 31 Location : U S A
 | Subject: Re: Constant parties and set up for ONpulse Mon Aug 26, 2013 6:00 pm | |
| dear customer XD http://www.lineage2.com/en/game/patch-notes/tauti/ > change log http://jimmy89vl.blogspot.com/2012/01/old-skill-to-keep-after-awakening.html# topic not updated. but still may work. http://l2wiki.com/Goddess_of_Destruction_-_Tauti#Classes Tauti is 1st major update [after retarded harmony update] which gives ppl 'new things to do' and fixes finally 'god' bugs. Far better balance, new zones, far better optimization [sieges, mass pvps, 'teleports'], decreased xp needed to lv up . About quests, zones, monsters u can read from that link . Crafting > ncsoft implemented new system [ old mats u can exchnage in giran for hats, pendants ] Weapon Piece, Armor Piece, and Accessory Gem + few more mats + recipe . but as far as I know onPulse has gmshop xd Quests > subclass, nobl Q are changed. on 80 starts 7s quests [x50 rate should give sh1t load of exp xd , on retail it gives 1 lv +30% - 50%] about pvp and classes. Tauti changes blow formulas, cri rate ,dmg . DEX is most important in this chronicle [ WIT for mages > m cri rate ] it affects cri rate, power , STR sets skill maestry. Since GoD races have theirs own racial skills, most popular race is dark elf now with skill dispiration [ cancel all debuffs on you + you can not be targeted for 5 sec, don't remember cooldown ] anyway You can verify it for yourself. dagger > pw, gh/ dorf[CON ] l healer > white elf, human l Tonk > DA l summoner > EM, SM l bow > x, but I would say d.elf [ old style play after 96+ with rapid shot ], kamalol [ faster skill reuse, NO rapid shot ], SR[rapid shot, rapid fire], human still not bad [ rapid shot ] l iss > x [ no more dance + sonatas ] l nuker > soul hound F, white elf[m crits], d.elf l Tyrr > kamalol, GLAD, warlord , orcs [ 2 cele ] my personal experience, live action, lab tests . sorry for waLL xD |
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MugeNnoKira Warrior


Posts : 214 Join date : 2009-06-05 Age : 26 Location : Hell knows
 | Subject: Re: Constant parties and set up for ONpulse Mon Aug 26, 2013 8:44 pm | |
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Actique Warrior


Posts : 285 Join date : 2010-07-01
 | Subject: Re: Constant parties and set up for ONpulse Mon Aug 26, 2013 10:54 pm | |
| I don't think I said I'd play! |
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SplichO Leader

Posts : 6743 Join date : 2007-09-24 Age : 34
 | Subject: Re: Constant parties and set up for ONpulse Mon Aug 26, 2013 10:56 pm | |
| - Actique wrote:
- I don't think I said I'd play!
You did, you said you gonna play for 3 days  _________________  Behind every successful person lies a pack of haters! |
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Actique Warrior


Posts : 285 Join date : 2010-07-01
 | Subject: Re: Constant parties and set up for ONpulse Tue Aug 27, 2013 1:08 am | |
| - SplichO wrote:
- Actique wrote:
- I don't think I said I'd play!
You did, you said you gonna play for 3 days 
I think I said I was looking for a H5 server to play for 3 days but we will see about this GoD server. Maybe I'll be bored on saturday. :p |
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SplichO Leader

Posts : 6743 Join date : 2007-09-24 Age : 34
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Pazernus
Posts : 11 Join date : 2009-04-13
 | Subject: Re: Constant parties and set up for ONpulse Tue Aug 27, 2013 5:20 am | |
| hmm reading how the skillchanges etc works...and race specifics i feel like regardless of darkelf racial that orc as iss would be more beneficial. orc wouldnt have so many damage oriented racials as dark elfs but i assume that undying will would be on par with vanish. and as orc i could keep those few buffs that are suggested in that site you linked much as it would become question of doomcryer or dominator. basicly doomcryer would be drum melody vs chant of victory on wich is more beneficial. while dominator would based on the table im watching on skill replacement, get victory of pa'agrio and drum melody sametime (unsure if they stacks though) but would also give flames of invincibility instead of celestial aegis so clan wide invincibility instead of mere party wide. and apparently they both lasts as long. so what would people suggest , doomcryer or dominator then if i go the orc path for iss? as for me it heavily seems that dominator would have the advantage on the buff end  |
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Actique Warrior


Posts : 285 Join date : 2010-07-01
 | Subject: Re: Constant parties and set up for ONpulse Wed Aug 28, 2013 9:29 am | |
| - Pazernus wrote:
- hmm reading how the skillchanges etc works...and race specifics i feel like regardless of darkelf racial that orc as iss would be more beneficial.
orc wouldnt have so many damage oriented racials as dark elfs but i assume that undying will would be on par with vanish.
and as orc i could keep those few buffs that are suggested in that site you linked much as it would become question of doomcryer or dominator.
basicly doomcryer would be drum melody vs chant of victory on wich is more beneficial.
while dominator would based on the table im watching on skill replacement, get victory of pa'agrio and drum melody sametime (unsure if they stacks though) but would also give flames of invincibility instead of celestial aegis so clan wide invincibility instead of mere party wide. and apparently they both lasts as long.
so what would people suggest , doomcryer or dominator then if i go the orc path for iss? as for me it heavily seems that dominator would have the advantage on the buff end 
Obviously I don't remember how Tauti works compared to GoD pt1 which I what I played the most... But I think keeping Chant of Victory isn't any kind of option since Drum Melody level 2 & 3 are far better than CoV. Also you can have PoW from Shilen Saint to give tank that extra +20% HP. What I don't know if Dark Elf/Elf ISS enchanter still can keep rythms which used to be more than required to be competitive. Also, as far as I know, Flames of Invincibility has a longer reuse time than Celestial Aegis from ISS so it's a huge disadvantage in 7v7. Drum melody obviously doesn't stack with victory of pagrio. |
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Pazernus
Posts : 11 Join date : 2009-04-13
 | Subject: Re: Constant parties and set up for ONpulse Wed Aug 28, 2013 12:17 pm | |
| they have the same reuse time atleast based on l2wiki but aegis has 1sec cast, flames has 5sec cast so thats the major difference  but yeah i didnt notice those buffs bd/sws keeps...*horrified from thought of 2min rebuffs* and it seems based on litle googling that it would be rhythm of start and rhythm of magic that are the rhythms to keep as bd and song of warding and song of renewal to keep as sws. basicly offensive vs defensive buffing. and in all honesty im totally lost in wich would be more needed, but im guess on that raidcall chat later on we will talk it trough on what we need or should choose :3 |
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Actique Warrior


Posts : 285 Join date : 2010-07-01
 | Subject: Re: Constant parties and set up for ONpulse Wed Aug 28, 2013 6:54 pm | |
| 5secs cast vs 1 sec cast is crazy big difference. You're supposed to talk on TS: "STOP HITTING" when the enemy party uses Rhapsody and you put Celestial on and type "trololol" until Rhapsody is over.
Iss has to do hell of a lot more things than rebuffing so giving a rythm every 2 mins isn't that big a deal to be honest. |
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Mrkiller Warrior

Posts : 428 Join date : 2010-11-15 Age : 28 Location : Mars
 | Subject: Re: Constant parties and set up for ONpulse Wed Aug 28, 2013 9:25 pm | |
| can i have a link to the patch?for beta |
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self1ftw
Posts : 7 Join date : 2012-05-18
 | Subject: Re: Constant parties and set up for ONpulse Thu Aug 29, 2013 12:29 am | |
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Mrkiller Warrior

Posts : 428 Join date : 2010-11-15 Age : 28 Location : Mars
 | Subject: Re: Constant parties and set up for ONpulse Thu Aug 29, 2013 12:50 am | |
| I was refering at server patch .to be able to log |
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self1ftw
Posts : 7 Join date : 2012-05-18
 | Subject: Re: Constant parties and set up for ONpulse Thu Aug 29, 2013 1:15 am | |
| - Mrkiller wrote:
- I was refering at server patch .to be able to log
lol right im bad, i need that too |
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SplichO Leader

Posts : 6743 Join date : 2007-09-24 Age : 34
 | Subject: Re: Constant parties and set up for ONpulse Thu Aug 29, 2013 1:46 am | |
| Btw I saw someone mentioning Rythms, well they don't work since Tauti update, I know cose we had it on Infraction at dex and after update it didn't work. _________________  Behind every successful person lies a pack of haters! |
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Mrkiller Warrior

Posts : 428 Join date : 2010-11-15 Age : 28 Location : Mars
 | Subject: Re: Constant parties and set up for ONpulse Thu Aug 29, 2013 1:56 am | |
| I tryed to check some posts on that forum and i cant see nothing , tried even with IE and stil dont work, using chrome atm , the mesage i get is "SORY WE CANOT FIND IT " chrome translating the ru pages . |
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SplichO Leader

Posts : 6743 Join date : 2007-09-24 Age : 34
 | Subject: Re: Constant parties and set up for ONpulse Thu Aug 29, 2013 2:07 am | |
| - Mrkiller wrote:
- I tryed to check some posts on that forum and i cant see nothing , tried even with IE and stil dont work, using chrome atm , the mesage i get is "SORY WE CANOT FIND IT " chrome translating the ru pages .
How can you be so.... http://board.onpulse.ru/topic/384/You rather ask someone else do it for you, then actually connecting on their forum and finding it... _________________  Behind every successful person lies a pack of haters! |
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Pazernus
Posts : 11 Join date : 2009-04-13
 | Subject: Re: Constant parties and set up for ONpulse Thu Aug 29, 2013 5:24 am | |
| you mean you cant keep those few rhythms anymore to combo them up? bah, this gets more complicated xP so basicly iss pre class choise is only about racial bonuses then instead of skills to keep? |
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