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 Constant parties and set up for ONpulse

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Vestu
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PostSubject: Re: Constant parties and set up for ONpulse   Mon Aug 26, 2013 7:41 am

No need to thank me. Pleasure. http://board.onpulse.ru/topic/491/
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CrissAllmighty
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PostSubject: Re: Constant parties and set up for ONpulse   Mon Aug 26, 2013 7:42 am

+1... I will play any class needed Very Happy
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SplichO
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PostSubject: Re: Constant parties and set up for ONpulse   Mon Aug 26, 2013 7:49 am

Vestu wrote:
No need to thank me. Pleasure. http://board.onpulse.ru/topic/491/
We were laughing about that video not long ago Very Happy

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SplichO
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PostSubject: Re: Constant parties and set up for ONpulse   Mon Aug 26, 2013 7:49 am

CrissAllmighty wrote:
+1... I will play any class needed Very Happy
Criss !

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schössow
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PostSubject: Re: Constant parties and set up for ONpulse   Mon Aug 26, 2013 7:56 am

24 ppl , we will see how many people will play actually.
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SplichO
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PostSubject: Re: Constant parties and set up for ONpulse   Mon Aug 26, 2013 8:53 am

Hopefully will be even more then this.

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Pazernus



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PostSubject: Re: Constant parties and set up for ONpulse   Mon Aug 26, 2013 2:05 pm

uhhuh, always good to have as many players as possible :)no matter how good one might be they cant handle it if there is 5-6 times the ammount of other players (unless they really, REALLY deserves to lose the fight)

but yeah that aside. im pretty newbie when it comes to GoD and Tauti my self. i only know as much as i've read as i started my l2 break bit before GoD was released.

so is there anything other major changes that occurred other than making class quests less painfull, the new classes, new way how guild halls functions and higher set items from the pre GoD times?

like any major crafting or enchanting / pvp related changes? or changes to levels of different zones creatures?

been trying to read much as i can about the tauti changes and god changes from the internet as i can so i would be more prepared for when the server launches Smile

and odd sidenote, tauti actually means disease in finnish >_>
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schössow
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PostSubject: Re: Constant parties and set up for ONpulse   Mon Aug 26, 2013 6:00 pm

dear customer XD

http://www.lineage2.com/en/game/patch-notes/tauti/           > change log
http://jimmy89vl.blogspot.com/2012/01/old-skill-to-keep-after-awakening.html#       topic not updated. but still may work.
http://l2wiki.com/Goddess_of_Destruction_-_Tauti#Classes      

Tauti is 1st major update [after retarded harmony update] which gives ppl 'new things to do' and fixes finally 'god' bugs. Far better balance, new zones, far better optimization [sieges, mass pvps, 'teleports'], decreased xp needed to lv up .
About quests, zones, monsters u can read from that link .
Crafting > ncsoft implemented new system [ old mats u can exchnage in giran for hats, pendants ] Weapon Piece, Armor Piece, and Accessory Gem + few more mats + recipe . but as far as I know onPulse has gmshop xd
Quests > subclass, nobl Q are changed. on 80 starts 7s quests [x50 rate should give sh1t load of exp xd , on retail it gives 1 lv +30% - 50%]
about pvp and classes.
Tauti changes blow formulas, cri rate ,dmg . DEX is most important in this chronicle [ WIT for mages > m cri rate ] it affects cri rate, power , STR sets skill maestry.
Since GoD races have theirs own racial skills, most popular race is dark elf now with skill dispiration [ cancel all debuffs on you + you can not be targeted for 5 sec, don't remember cooldown ] anyway You can verify it for yourself.

dagger > pw, gh/ dorf[CON ] l healer > white elf, human l Tonk > DA l summoner > EM, SM l bow > x, but I would say d.elf [ old style play after 96+ with rapid shot ], kamalol [ faster skill reuse, NO rapid shot ], SR[rapid shot, rapid fire], human still not bad [ rapid shot ]   l  iss > x [ no more dance + sonatas ]  l nuker > soul hound F, white elf[m crits], d.elf  l Tyrr > kamalol, GLAD, warlord ,     orcs [ 2 cele ]
my personal experience, live action, lab tests .   sorry for waLL xD
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MugeNnoKira
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PostSubject: Re: Constant parties and set up for ONpulse   Mon Aug 26, 2013 8:44 pm

Vestu wrote:
No need to thank me. Pleasure. http://board.onpulse.ru/topic/491/
Rofl...back to good old forum tricks huh xD never gets old...
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Actique
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PostSubject: Re: Constant parties and set up for ONpulse   Mon Aug 26, 2013 10:54 pm

I don't think I said I'd play!
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SplichO
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PostSubject: Re: Constant parties and set up for ONpulse   Mon Aug 26, 2013 10:56 pm

Actique wrote:
I don't think I said I'd play!
You did, you said you gonna play for 3 days Smile

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Actique
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PostSubject: Re: Constant parties and set up for ONpulse   Tue Aug 27, 2013 1:08 am

SplichO wrote:
Actique wrote:
I don't think I said I'd play!
You did, you said you gonna play for 3 days Smile
I think I said I was looking for a H5 server to play for 3 days but we will see about this GoD server. Maybe I'll be bored on saturday. :p
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PostSubject: Re: Constant parties and set up for ONpulse   Tue Aug 27, 2013 1:44 am

Actique wrote:
SplichO wrote:
Actique wrote:
I don't think I said I'd play!
You did, you said you gonna play for 3 days Smile
I think I said I was looking for a H5 server to play for 3 days but we will see about this GoD server. Maybe I'll be bored on saturday. :p
Wink

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Pazernus



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PostSubject: Re: Constant parties and set up for ONpulse   Tue Aug 27, 2013 5:20 am

hmm reading how the skillchanges etc works...and race specifics i feel like regardless of darkelf racial that orc as iss would be more beneficial.

orc wouldnt have so many damage oriented racials as dark elfs but i assume that undying will would be on par with vanish.

and as orc i could keep those few buffs that are suggested in that site you linked much as it would become question of doomcryer or dominator.

basicly doomcryer would be drum melody vs chant of victory on wich is more beneficial.

while dominator would based on the table im watching on skill replacement, get victory of pa'agrio and drum melody sametime (unsure if they stacks though) but would also give flames of invincibility instead of celestial aegis so clan wide invincibility instead of mere party wide. and apparently they both lasts as long.

so what would people suggest , doomcryer or dominator then if i go the orc path for iss? as for me it heavily seems that dominator would have the advantage on the buff end Razz
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Actique
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PostSubject: Re: Constant parties and set up for ONpulse   Wed Aug 28, 2013 9:29 am

Pazernus wrote:
hmm reading how the skillchanges etc works...and race specifics i feel like regardless of darkelf racial that orc as iss would be more beneficial.

orc wouldnt have so many damage oriented racials as dark elfs but i assume that undying will would be on par with vanish.

and as orc i could keep those few buffs that are suggested in that site you linked much as it would become question of doomcryer or dominator.

basicly doomcryer would be drum melody vs chant of victory on wich is more beneficial.

while dominator would based on the table im watching on skill replacement, get victory of pa'agrio and drum melody sametime (unsure if they stacks though) but would also give flames of invincibility instead of celestial aegis so clan wide invincibility instead of mere party wide. and apparently they both lasts as long.

so what would people suggest , doomcryer or dominator then if i go the orc path for iss? as for me it heavily seems that dominator would have the advantage on the buff end Razz
Obviously I don't remember how Tauti works compared to GoD pt1 which I what I played the most... But I think keeping Chant of Victory isn't any kind of option since Drum Melody level 2 & 3 are far better than CoV. Also you can have PoW from Shilen Saint to give tank that extra +20% HP.

What I don't know if Dark Elf/Elf ISS enchanter still can keep rythms which used to be more than required to be competitive.

Also, as far as I know, Flames of Invincibility has a longer reuse time than Celestial Aegis from ISS so it's a huge disadvantage in 7v7. Drum melody obviously doesn't stack with victory of pagrio.
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PostSubject: Re: Constant parties and set up for ONpulse   Wed Aug 28, 2013 12:17 pm

they have the same reuse time atleast based on l2wiki but aegis has 1sec cast, flames has 5sec cast so thats the major difference Razz

but yeah i didnt notice those buffs bd/sws keeps...*horrified from thought of 2min rebuffs*

and it seems based on litle googling that it would be rhythm of start and rhythm of magic that are the rhythms to keep as bd and song of warding and song of renewal to keep as sws.

basicly offensive vs defensive buffing. and in all honesty im totally lost in wich would be more needed, but im guess on that raidcall chat later on we will talk it trough on what we need or should choose :3
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Actique
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PostSubject: Re: Constant parties and set up for ONpulse   Wed Aug 28, 2013 6:54 pm

5secs cast vs 1 sec cast is crazy big difference. You're supposed to talk on TS: "STOP HITTING" when the enemy party uses Rhapsody and you put Celestial on and type "trololol" until Rhapsody is over.

Iss has to do hell of a lot more things than rebuffing so giving a rythm every 2 mins isn't that big a deal to be honest.
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PostSubject: Re: Constant parties and set up for ONpulse   Wed Aug 28, 2013 9:25 pm

can i have a link to the patch?for beta
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self1ftw



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PostSubject: Re: Constant parties and set up for ONpulse   Thu Aug 29, 2013 12:29 am

Mrkiller wrote:
can i have a link to the patch?for beta
http://boards.lineage2.com/showthread.php?t=240524
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Mrkiller
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PostSubject: Re: Constant parties and set up for ONpulse   Thu Aug 29, 2013 12:50 am

I was refering at server patch .to be able to log
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PostSubject: Re: Constant parties and set up for ONpulse   Thu Aug 29, 2013 1:15 am

Mrkiller wrote:
I was refering at server patch .to be able to log
lol right im bad, i need that too
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SplichO
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PostSubject: Re: Constant parties and set up for ONpulse   Thu Aug 29, 2013 1:46 am

Btw I saw someone mentioning Rythms, well they don't work since Tauti update, I know cose we had it on Infraction at dex and after update it didn't work.

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Mrkiller
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PostSubject: Re: Constant parties and set up for ONpulse   Thu Aug 29, 2013 1:56 am

I tryed to check some posts on that forum and i cant see nothing , tried even with IE and stil dont work, using chrome atm , the mesage i get is "SORY WE CANOT FIND IT " chrome translating the ru pages .
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SplichO
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PostSubject: Re: Constant parties and set up for ONpulse   Thu Aug 29, 2013 2:07 am

Mrkiller wrote:
I tryed to check some posts on that forum and i cant see nothing , tried even with IE and stil dont work, using chrome atm , the mesage i get is "SORY WE CANOT FIND IT " chrome translating the ru pages .
How can you be so....
http://board.onpulse.ru/topic/384/

You rather ask someone else do it for you, then actually connecting on their forum and finding it...

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Pazernus



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PostSubject: Re: Constant parties and set up for ONpulse   Thu Aug 29, 2013 5:24 am

you mean you cant keep those few rhythms anymore to combo them up? bah, this gets more complicated xP so basicly iss pre class choise is only about racial bonuses then instead of skills to keep?
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